These are some of the things that people in Karm are working on.
All of this information is OOC.
Don't use it IC.
A lot of this information is an IC secret, especially outside the House. If you want to find a way to get involved, contact the people listed.
Karm was asked to help raise Arden's defenses by building Watch Towers along the length of the Black Road that cuts through Karm. After a Dragon Treaty was created with Karm, through Lucius and Eric, Catriona was able to raise the towers. But doing so has awoken beasts in Arden that haven't been seen for generations… Just what was Karm's tie to Arden in the past? And what is Karm going to do about the fading Seals that now scatter the forest?
Experimental Seals (Bleys)
Bleys theorizes that it should be possible to create lesser versions of Karm's Great Seals, and semi-permeable seals and weaker bindings that would allow bound creatures to be tapped for their magical powers. He is trying to get members of the House to find and bind experimental subjects, and to see if these new seals and bindings can be created.
Shaped Gates (Bleys)
Bleys wants Karm to reclaim lost knowledge about the art of shaped gates. He is tracking down shaped gates in Shadow, and trying to find out what the Portafada know. He has discovered a City of Doors, a place with many strange gates.
An earthquake and accompanying unearthly howl shook Karm, and the epicenter of the quake is believed to have been Karm itself, or its near vicinity. And now, another earthquake has shaken all of Amber with the same epicenter. Coincidence? Not when you consider that the Nameless One who stole Seneschal Lucius's body broke in to Karm at the same time.
Naming the Nameless One (Pascal and Cyndre)
Seneschal Lucius Karm was taken, it's true, but Karm has plans to get him back, or at least attempt it. Their quest for control over the Nameless One has taken them to the mines at Devonsbridge already, but where will it lead them next?
Adventure on the High Seas
Captain Aedvard Karm has been given a commission and welcomes the aid of all those seafarers (and even those just looking for adventure) to join him. The mission? To track down the dark beasts that Karm is sworn to defend against and Seal them away for the well-being of Amber itself!
City of Doors (Catriona or Walter)
Karm has recently been trying to reclaim one of their little-known strongholds, the City of Doors. The place has been cloaked in mystery and it is said to be very difficult to find unless one is trusted member of the House. Whispers abound that they are fighting against strong supernatural forces to rebuild and retake the City, but that's what Karm's do best!
The Bulwark (Catriona)
The Bulwark was an ancient bastion of Karm's, turned into a jail to hold the most dangerous things the House had sealed. It had fallen on hard times when it was made home to the Nameless, and eventually Sanctioned. A few intrepid Karms found their way to the Bulwark but were unable to complete the rebinding in time.
The Nameless One consumed Lucius and now inhabits his body.
Lost Metallurgical Secrets (Bleys and Lilith)
The Duchy intends to try to reclaim the metallurgical secrets that Karm once possessed, that have been lost or forgotten over time. It is building an experimental foundry, and delving into the past to see what can be re-discovered, and what new secrets can be found.
Warding the Pattern (Walter and Lucius)
Benedict asked Karm to come up with a way to ward the Pattern against use by people tainted by the Black Road. Creation of the candles have been completed
"Curing" Caine (Walter)
Caine is heavily tainted by the Black Road. Walter is creating experimental potions to try to cure him. An orderly Homunculus has been created out of this process when Caine abruptly stopped taking his treatment. Fiamme was the next guinea pig, but even she couldn't stomach the cure.
Wormriders of Slaagh (Bleys)
Karm sealed away a dangerous enemy during Eric's regency, helping Julian to slay invaders that had been sent by Bleys to attack Eric. Those invaders have recently appeared in Arden again, though. At least until they were set on fire by valiant defenders.