Forgotten Doors
The Setup
Graham - a son of Corwin and no kin to Karm - approached Gilgamesh to learn about Gates. He takes Gilgamesh into shadow where a rather classic villain's castle exists, and reveals to Gilgamesh a shaped gate found within; Graham had stumbled onto it years previously upon a triumphant battle with an old witch up to no good.
After a quick foray to a forgotten temple room on the other side, a seal of Karm creation was found.
Established Facts
The Castle
- There was once an old witch living here. It's on a precipice, and there is a room built on the side of the castle that hangs over a deep ravine. There is a doorway in that room that would lead to a long fall, if it wasn't for the gate glowing in it.
- There is an 'entity of some power' sleeping in the basement. It doesn't like to be awakened.
- The gate leads to multiple places.
The temple
- The gate is in the center of one wall.
- The room is so large that the light from the gate does not reach any of the other three walls. There are lots of ppillars.
- There is a mural or multiple murals on the walls.
- At the end opposite the gate is an exit, an altar, and a seal of Karm making.
The prison
- Humans were imprisoned here.
- The jailors were lizard men - they look like someone stretched lizard skin over bones with a demon's head. They have glowing violet eyes and wield swords that are amalgams of bone and steel. The swords drip some kind of ichor.
- Something here can let loose great bolts of violet lightning.
- Electrical inventions such as lights and motor controlled locks exist here.
page revision: 1, last edited: 16 May 2014 19:59